Outwit the devilish forces and open all the seals on the Black Book. The game is set in late XIXth century Perm District, north of Cherdyn. This is an RPG with deckbuilding elements featuring a narrative inspired by folklore demon stories.
We've started researching authentic mythology of late XIX century Russia's north and building first paper prototypes
We've started building first playable prototype and finished it by November and took it to DevGAMM in Minsk
After the conference we are continuing to improve the game and filling it with content
As with previous project, our game features a narrative based on authentic folklore. In this game we are focusing on Russian myths. We are being consulted by Konstantin Shumov, a scientific expert in this field, ehtnographist and collector of bailichkas. We are continuing our work with Perm Historical Museum, and the game will feature maps based on XIXth century maps of Cherdyn' District that we've found in the archives.